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Cannon Blast VFX [Unreal Engine] + Documentation

An outcome for a recent uni assignment, focusing more on technical art as opposed to environments. I decided to create a Niagara particle system for a cannon blast, primarily inspired by Sea of Thieves.

I reused a bunch of assets I made for previous assignments to mock up an environment.

SFX Used:
- explosion main 2.wav by Logicogonist -- https://freesound.org/s/677937/ -- License: Creative Commons 0
- Steam_tinyLoop.wav by duckturd -- https://freesound.org/s/437247/ -- License: Creative Commons 0

Documentation Part 1

Documentation Part 1

Documentation Part 2

Documentation Part 2