This is a rocket launcher hero asset designed to be a weapon to be used by the player in a hypothetical first person shooter, inspired by the over-the-top weapons from the likes of Team Fortress 2 and Ratchet and Clank.
The primary idea is that it's a blown-off mechanical arm that once belonged to a machine from a totalitarian regime, now reclaimed and crudely modified for a new purpose.
This asset was built and textured from the ground up, complete with a base colour, normal , occlusion and emissive map all on one material.
Final Renders
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Timelapse 2