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A.R.M. (Rocket Launcher Hero Asset)

This is a rocket launcher hero asset designed to be a weapon to be used by the player in a hypothetical first person shooter, inspired by the over-the-top weapons from the likes of Team Fortress 2 and Ratchet and Clank.

The primary idea is that it's a blown-off mechanical arm that once belonged to a machine from a totalitarian regime, now reclaimed and crudely modified for a new purpose.

This asset was built and textured from the ground up, complete with a base colour, normal , occlusion and emissive map all on one material.

Final Renders

Timelapse 1

Timelapse 2

Initial Concept Art

Initial Concept Art

Final Concept Art

Final Concept Art

High Poly Model

High Poly Model

Technical Screenshots

Technical Screenshots